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Primary Fire: Fires a rocket that travels in a straight line. Damaging herself will push her upwards for a possible rocket jump.
Alternate Fire: Points a laser that all rockets in flight will track to the target location. 25% of the recharge is consumed when a rocket explodes. Can only be used when it is fully charged.

StatsEdit

  • Base Damage: 120
  • Damage Radius: 192 units
  • Minimum Splash Damage: 60
  • Rate of Fire: 1 Rocket every 0.7 seconds
  • Clip Size: 4
  • Reload Speed: 1.35 seconds
  • DPS: 115.66
    • average DPS (crit adjusted): 119.71

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